India’s Online Game Market Set to Exhibit a CAGR of Approx 23% During 2019-2024 - ResearchAndMarkets.com
DUBLIN--(BUSINESS WIRE)--Nov 8, 2019--
The “India Online Game Market By Device (Mobile, PC and Console), By Player Format (Single Player and Multi-player), By Game Model (Free to Play, In-app Purchases and DVD Games), Competition, Forecast & Opportunities, 2024” report has been added to ResearchAndMarkets.com’s offering.
The Indian online game market is projected to grow at a CAGR of around 23% during the forecast period, on account of increasing smartphone user base, rising internet penetration and surging disposable income.
Another factor which is directly impacting the market is age demographics. Major population in the country is young and below 26 years of age, which is the major age group segment in the online game market.
Generally, gamers engage in gaming for stress relief and social interaction. Owing to aforementioned factors, the online game market in India is expected to register strong growth during the forecast period.
The Indian online game market can be segmented based on device, player format and game model. On the basis of device, the market can be categorized into console, PC and mobile. Mobile segment dominated the country’s online game market in 2018 and is anticipated to maintain its leading position in the coming years as well, on account of affordable cost of smartphones and rising penetration of internet in rural and urban areas. In terms of player format, the market can be bifurcated into single player and multi-player. Multi-player segment is likely to grow at an impressive rate, as it engages more number of gamers and offers an opportunity for social interaction.
Online game is gaining traction across the country. In terms of regional analysis, the market can be segmented into north region, south region, east region and west region. Online game market in north region is growing at a brisk rate, on account of high internet penetration in the region.
Major players operating in the Indian online game market include EASport, Tencent, StomStudio, Nazara Technologies, AGTech Holdings Ltd., 2K Games, Inc., Gameloft, Ubisoft, Rockstar North, Zynga, 99Game, etc. Major companies are developing advanced technologies and launching new products in order to stay competitive in the market. Other competitive strategies include mergers & acquisitions and new product developments. The number of game-developing companies grew from 25 in 2010 to over 250 in 2018. In 2018, Alibaba’s AGtech Holdings and the Indian digital payment company Paytm, as part of a joint venture, launched Gamepindi in India.
Objective of the Study
Key Topics Covered
1. Product Overview
2. Research Methodology
3. Executive Summary
4. Voice of Customer
4.1. Channel for playing or downloading games (App distribution platforms; Mobile websites; Social media; Gaming websites on PC/desktop)
4.2. How many days you play Games in a week (1-3 Days; 4-5 Days; 6-7 Days)
4.3. Device preference for game (Mobile; PC; Console)
5. India Online Game Market Outlook
5.1. Market Size & Forecast
5.1.1. By Value
5.2. Market Share & Forecast
5.2.1. By Device (Console, PC and Mobile)
5.2.2. By Player Format (Single Player and Multi-player)
5.2.3. By Game Model (Free to Play, DVD Games and In-app Purchases)
5.2.4. By Company (2018)
5.2.5. By Region (East; West; North; South)
5.3. Market Attractiveness Index
6. India Mobile Online Game Market Outlook
6.1. Market Size & Forecast
6.1.1. By Value
6.2. Market Share & Forecast
6.2.1. By Player Format
6.2.2. By Game Model
7. India PC Online Game Market Outlook
7.1. Market Size & Forecast
7.1.1. By Value
7.2. Market Share & Forecast
7.2.1. By Player Format
7.2.2. By Game Model
8. India Console Online Game Market Outlook
8.1. Market Size & Forecast
8.1.1. By Value
8.2. Market Share & Forecast
8.2.1. By Player Format
8.2.2. By Game Model
9. Market Dynamics
10. Market Trends & Developments
11. Policy & Regulatory Landscape
12. India Economic Profile
13. Competitive Landscape
13.1. Competition Outlook
13.2. Company Profiles (Leading Companies)
13.2.4. Nazara Technologies
13.2.5. AGTech Holdings Ltd.
13.2.7. 2K Games Inc.
13.2.9. Rockstar North
(Note: The companies list can be customized based on the client requirements)
14. Strategic Recommendation
For more information about this report visit https://www.researchandmarkets.com/r/o0p4rj
View source version on businesswire.com:https://www.businesswire.com/news/home/20191108005511/en/
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KEYWORD: INDIA ASIA PACIFIC
INDUSTRY KEYWORD: ELECTRONIC GAMES ENTERTAINMENT
SOURCE: Research and Markets
Copyright Business Wire 2019.
PUB: 11/08/2019 01:02 PM/DISC: 11/08/2019 01:02 PM