Clickstream to Enter Projected $325 Billion Global E-Learning Market with Upcoming Launch of Children’s Internet Based Animated/Live Action Series to Expanding Youth Market
BEVERLY HILLS, CA / ACCESSWIRE / September 20, 2021 / ClickStream Corp., (OTC PINK:CLIS) a technology company focused on developing apps and digital platforms that disrupt conventional industries announced today the production and anticipated launch date of their entry into the exploding Internet children’s market with their initial 20-epsiode series, ‘Joey’s Animal Kingdom™’, a series that takes kids all around this amazing planet to see incredible animals and creatures. WOWEEAPP.COM is not just a place to watch videos and learn about animals, but it has many other features such as live quizzes and games as well as kid profiles and VS games.
Joey is a little boy who lives in the jungle with his pet and best friend, Mochi, a chimpanzee. Joey has spent his younger life traveling the world with his parents’ visiting zoos and helping animals all around the world. His passion for animals has now led him to help educate other kids about the amazing planet we live on and all the animals that need our help!
Market research firm Global Industry Analysts projected “E Learning” would reach $107 Billion in 2015 and it did. Now, Research and Markets forecasts show triple the revenue of 2015 - e-learning will grow to $325 Billion by 2025. On average, students can retain 25% to 60% more information when learning online compared to 8% to 10% when in the classroom. eLearning requires 40% to 60% less time learning than traditional classrooms. For further information please see https://techjury.net/blog/elearning-statistics/ and https://www.thinkimpact.com/elearning-statistics/.
Frank Magliochetti, CEO of ClickStream stated, “We have been studying the worldwide children’s Internet market for some time and have based our decision to proceed with Joey based on the results. According to a study done by UNICEF Office of Research - Innocenti and the London School of Economics and Political Science (LSE), and based on research by Global Kids Online, ’…the internet is becoming a natural part of children’s lives across the globe…this report provides a summary of the evidence generated from Global Kids Online national surveys in 11 countries. Importantly, most of the evidence comes from children themselves, because it is only by talking to children that we can understand how the internet affects them…the report shows that children who participate in more online activities tend to have better digital skills compared to those who engage in fewer activities. This means that parents should facilitate rather than hinder children’s internet use, by helping them discover new exciting things to do online that will enable learning and personal development”.
Nate Bernard, Former CEO of ClickStream and co-designer and creator of ‘Joey’s Animal Kingdom™’ stated “With technology becoming a staple of our culture in learning, entertainment and how we communicate, we see Joey’s Animal Kingdom™ as a wonderful opportunity to continually innovate and use digital as a platform to entertain and educate kids. We anticipate that ‘Joey’ will be the first of many educational children’s series we will develop and produce for ClickStream.”
ClickStream anticipates launching Joey’s Animal Kingdom™ this Fall along with a coordinated social media and merchandising campaign involving the series’ characters. ClickStream intends to market the childrens entertainment and education app to the 4 - 10 demographic and their parents. ClickStream intends to monetize the app through a pay to play model as well as merchandising.
ABOUT CLICKSTREAM CORPORATION
ClickStream is a technology company focused on developing apps and digital platforms that disrupt conventional industries. The company is currently marketing and developing WinQuik™ , HeyPal™ , Nifter™ and Joey’s Animal Kingdom™ respectively. For more information, please visit website at https://clickstream.technology/ or Twitter at https://twitter.com/ClickstreamC or Instagram at https://www.instagram.com/clickstreamcorp/.
WinQuik™, is a free-to-play synchronized mobile app and digital gaming platform. The platform is designed to enable WinQuik™ users to have fun, interact and compete in order to win real money and prizes. For more information please visit Website at http://www.winquik.com/ or Twitter at https://twitter.com/winquikapp or Instagram at https://www.instagram.com/winquiktrivia/.
HeyPal™, by way of ClickStream subsidiary Nebula Software Corp., is a language learning app that focuses on “language exchanging” between users around the world. For more information about HeyPal™, please visit Website at https://www.heypalapp.com/ Instagram at https://instagram.com/heypalapp/ or Twitter at https://twitter.com/HeypalA.
Nifter™, by way of ClickStream subsidiary Rebel Blockchain Inc., is a music NFT marketplace that allows artists to create, sell and discover unique music and sound NFTs on the Nifter™ marketplace. For more information about Nifter™, please visit Website at https://Nifter.io.
Joey’s Animal Kingdom™ is a children’s entertainment and education app that takes kids all around this amazing planet to see incredible animals and creatures. For more information about Joey’s Animal Kingdom™, please visit Website at https://www.wowee.world/.
SAFE HARBOR STATEMENT
This press release contains forward-looking statements that can be identified by terminology such as “believes,” “expects,” “potential,” “plans,” “suggests,” “may,” “should,” “could,” “intends,” or similar expressions. Many forward-looking statements involve known and unknown risks, uncertainties and other factors that may cause actual results to be materially different from any future results implied by such statements. These factors include, but are not limited to, our ability to continue to enhance our products and systems to address industry changes, our ability to expand our customer base and retain existing customers, our ability to effectively compete in our market segment, the lack of public information on our company, our ability to raise sufficient capital to fund our business, operations, our ability to continue as a going concern, and a limited public market for our common stock, among other risks. Many factors are difficult to predict accurately and are generally beyond the company’s control. Forward-looking statements speak only as to the date they are made, and we do not undertake to update forward-looking statements to reflect circumstances or events that occur after the date the forward-looking statements are made.
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SOURCE: ClickStream Corporation
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